Composer: Akira Yamaoka
Tracklist
1. Silent Hill 02:51
2. All 02:07
3. The Wait 00:09
4. Until Death 00:51
5. Over 02:04
6. Devil's Lyric 01:26
7. Rising Sun 00:57
8. For All 02:39
9. Follow The Leader 00:52
10. Claw Finger 01:32
11. Hear Nothing 01:33
12. Flesh Kill 00:19
13. Killed By Death 01:25
14. Don't Cry 01:29
15. The Bitter Season 01:26
16. Moonchild 02:48
17. Never Again 00:45
18. Fear Of The Dark 01:13
19. Half Day 00:39
20. Heaven Give Me Say 01:47
21. Far 01:14
22. I'll Kill You 02:52
23. My Justice For You 01:21
24. Devil's Lyric 2 00:25
25. Dead End 00:17
26. Ain't Gonna Run 01:12
27. Nothing Else 00:51
28. Alive 00:33
29. Never Again 01:01
30. Die 00:56
31. Never End_Never End_Never End 00:46
32. Down Time 01:38
33. Kill Angels 01:16
34. Only You 01:16
35. Not Tomorrow 1 00:48
36. Not Tomorrow 2 01:38
37. My Heaven 03:17
38. Tears Of... 03:16
39. Killing Time 02:54
40. She 02:36
41. Esperándote 06:26
42. Silent Hill (Otherside) 06:23
Silent Hill is a survival horror video game for the PlayStation published by Konami and developed by Team Silent.
It is the first installment in the Silent Hill series and was released
in North America and Europe in February 1999 and in Japan in March 1999.
The game follows Harry Mason as he searches for his missing adopted daughter in the town of Silent Hill.
Akira Yamaoka (born February 6, 1968) is a Japanese video game music composer, sound designer, guitarist, and producer.
Yamaoka attended Tokyo Art College, where he studied product design and interior design.
He joined Konami on September 21, 1993 and immediately began to work on the games
Contra: Hard Corps, Sparkster, and Sparkster: Rocket Knight Adventures 2.
He then shortly thereafter worked on the music for the PC Engine and Sega CD versions of Snatcher.
When Konami began searching for a musician to compose Silent Hill's score,
Yamaoka volunteered because he thought he was the only one capable of making the soundtrack.
Although initially hired as a composer, he soon became involved in overall sound design.
In addition to the music, he was in charge of tasks such as sound effect creation and audio mastering.
Yamaoka did not watch game scenes, but created the music independently from its visuals.
The style of his compositions was influenced by Twin Peaks composer Angelo Badalamenti.
To differentiate Silent Hill from other games and to give it a cold and rusty feel, Yamaoka opted for industrial music.
When he presented his music to the other staff members for the first time, they misinterpreted his sound as a game bug.
Yamaoka had to explain that this noise was intended for the music,
and the team only withdrew their initial objection after he elaborated on his reasons for choosing this style.
On March 5, 1999, the album Silent Hill Original Soundtracks was released in Japan.
The 41st track on the CD "Esperándote" was composed by Rika Muranaka.
After Yamaoka had approached her to create a piece of music for the game,
she suggested the use of bandoneóns, violins, and a Spanish-speaking singer.
It was decided to make the song a tango, and Muranaka composed the melody for the English lyrics she had conceived.
When she arrived in Buenos Aires, Argentina, to record the translated Spanish lyrics with Argentine singer Vanesa Quiroz,
Muranaka realized that the syllables did not match the melodic line any more, and she had to recompose it in five minutes.
Silent Hill received positive reviews from critics on its release and was commercially successful.
It is considered a defining title in the survival horror genre,
and is also considered by many to be one of the greatest video games ever made,
as it moved away from B movie horror elements toward a more psychological horror style, emphasizing atmosphere.
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