Composers: Alastair Lindsay, Ian Howe, Julian Hodgson, Kevin Saville
Tracklist
1. Thermal Resolution 03:59
2. Mind's Eye 04:52
3. T2K 05:23
4. Ease Yourself 07:52
5. Tracking Depth 05:04
6. Constructive Demolition 04:05
7. Future Tense 05:54
8. Digital Terror 05:07
9. Hyper Prism 04:26
10. Glide Control 05:12
11. Ultra Yak 04:00
12. 2000 Dub 07:31
2. Mind's Eye 04:52
3. T2K 05:23
4. Ease Yourself 07:52
5. Tracking Depth 05:04
6. Constructive Demolition 04:05
7. Future Tense 05:54
8. Digital Terror 05:07
9. Hyper Prism 04:26
10. Glide Control 05:12
11. Ultra Yak 04:00
12. 2000 Dub 07:31
"Tempest 2000" is a tube shooter video game originally developed by Llamasoft and published by Atari Corporation
for the Atari Jaguar in North America on 13 April, 1994, later released in Europe on 27 June of the same year
and finally in Japan on 15 December of the same year as well.
"Tempest 2000" was critically acclaimed with critics praising the graphics, gameplay and soundtrack.
"Tempest 2000" was critically acclaimed with critics praising the graphics, gameplay and soundtrack.
It is often considered as one of the best games released for the Jaguar and as of 1 April 1995, the Jaguar version
has sold more than 30,000 copies during its lifetime, making it one of the best selling games for the system.
The original Atari Jaguar version's music was created by Ian Howe, Alastair Lindsay, Kevin Saville and Julian Hodgson
The original Atari Jaguar version's music was created by Ian Howe, Alastair Lindsay, Kevin Saville and Julian Hodgson
of Imagitec Design (a.k.a. Dream Weavers), who also created the music for "Defender 2000" on the Jaguar as well.
The music was composed in the Commodore Amiga MOD file format,
The music was composed in the Commodore Amiga MOD file format,
although non-Jaguar releases of the game played music from a CD.
At the time of its release, the music soundtrack could also be purchased on CD directly from Atari.
The CD was also bundled with the Atari Jaguar CD to demonstrate the system's Virtual Light Machine music visualizer.
It became the basis for the audio for all conversions of the game to come including the PC, PlayStation and Saturn versions.
Several tracks, however, were not used in the Jaguar version due to cartridge space constraints.
The video game picked up an award for the "Best In-game Music" at the 1994 CES show.
It became the basis for the audio for all conversions of the game to come including the PC, PlayStation and Saturn versions.
Several tracks, however, were not used in the Jaguar version due to cartridge space constraints.
The video game picked up an award for the "Best In-game Music" at the 1994 CES show.
No comments:
Post a Comment